TUAW
The tweet that made Steve Jobs furious
Tue, 2010-02-09 02:00Filed under: Apple Corporate, Rumors, Steve Jobs

Apple doesn't have a huge social media presence. There's an iTunes Facebook page and what can arguably be called a MobileMe blog, but that's about it. However, they do monitor the likes of Twitter, like any self-respecting company would, and a recent tweet reportedly ticked off Steve Jobs but good.
While publicizing the iPad, Steve met with a number of tech writers in New York including Wall Street Journal editor Alan Murray, who sent the following Tweet:
"This tweet sent from an iPad. Does it look cool?"
According to Vallyewag, the tweet infuriated Steve Jobs and was soon deleted. When Valleywag followed up with Alan to ask about the incident, he replied by simply saying that he can't discuss it.
Apple is notorious for great design, extreme secrecy and what many have called paranoia. Teams working on unreleased products are kept under a "cone of silence," and Steve has reportedly gone off on high-profile members of the press who had written disagreeable reviews of Apple products. This seems like another example.
Lest you think Steve is just a big meanie, he gets it as much as he dishes it out. In rather not-safe-for-work terms, Steve shared with the panel of journalists the flavor of some of the angry emails he's received from disgruntled fans after product announcements. We'll let you read that on your own.
[Via MacRumors page 2]
TUAWThe tweet that made Steve Jobs furious originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 21:00:00 EST. Please see our terms for use of feeds.
Rumor: MacBook Pro refresh imminent, SKUs dropped from Best Buy systems
Tue, 2010-02-09 00:30Filed under: Hardware, Rumors, Macbook Pro
Update: Commenters point out that our tipster pulled the Best Buy inventory screen image from this thread on the MacRumors forums (he did provide independent confirmation of the SKU deletion). I was not aware of the forum thread at the time the post was written, and there was at the time no corresponding post on the main MacRumors site (although there is now). My apologies to the forum poster for the lack of credit for the image; I should have double-verified where it came from before running it. In the world of retail computer sales, nothing is quite so deterministic as the disappearance of model SKUs (stock keeping units, store jargon for "the numbers that correspond to the widgets we sell, and how we track our inventory and sales") from a chain's price list or database system. When that happens, no additional orders can be placed for the deleted item(s), and it's a pretty safe bet that something new is right around the corner.
tweetmeme_url = "http://www.tuaw.com/2010/02/08/rumor-macbook-pro-refresh-imminent-skus-dropped-from-best-buy/" tweetmeme_source = "tuaw" digg_url = "http://www.tuaw.com/2010/02/08/rumor-macbook-pro-refresh-imminent-skus-dropped-from-best-buy/" Dovetailing nicely with the rumor I noted early Saturday morning regarding benchmark results showing up for a mystery MacBook Pro, we now have a tip that existing MacBook Pro SKUs have been deleted from Best Buy's sales system. The picture above (which was posted in the MacRumors forums) shows the screen display for the 13" model, no longer orderable. It's now dramatically more likely that we'll see new MacBook Pro models in the immediate future -- possibly as early as this Tuesday, just in time for Apple to show them off on the Macworld Expo show fl--
Oh. Right. Drat.
Thanks Jose
TUAWRumor: MacBook Pro refresh imminent, SKUs dropped from Best Buy systems originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 19:30:00 EST. Please see our terms for use of feeds.
Game developers on iPhone outnumber DS and PSP two-to-one
Tue, 2010-02-09 00:00Filed under: Gaming, Multimedia, Apple, iPhone, App Store, SDK, iPod touch
Game Developer Research has published its 2009/10 survey of video game developers, and the results are pretty impressive for the still relatively fledgling iPhone platform: The number of developers who are working on mobile games increased by 12 percent, and there are actually twice as many developers working on iPhone games as are working on the Nintendo DS and Sony's PSP handheld consoles.That's a pretty amazing number, though it's not quite a surprise when you consider it. First of all, Nintendo DS and PSP publishing takes a much larger investment than Apple's $100 developer fee and an SDK download. Second, while the DS and the PSP are certainly selling a lot of games, they're not actually releasing nearly as many as the hundreds of thousands of apps on the App Store. Finally, new DS and PSP games sell for $30 or $40, while new App Store games sell much closer to 99 cents. So the fact that there are lots more people moving to the much more open and accessible platform isn't really that surprising.
But a figure like that does show just how much Apple's handheld platform has changed the mobile gaming environment. I would argue that there's still a place for handhelds like the DS and PSP -- devices essentially meant to play games rather than check email or browse the Internet. Even with the iPad coming, Apple still isn't actually focusing on games, though the iPod touch is probably closest to that idea. Whether Apple focuses on gaming or not, there's no question that there's a huge new player in the mobile gaming space. Sooner rather than later, Nintendo and Sony may have to sweeten their deals to keep premium developers on their platform.
TUAWGame developers on iPhone outnumber DS and PSP two-to-one originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 19:00:00 EST. Please see our terms for use of feeds.
Plants vs. Zombies coming to iPhone on February 15th
Mon, 2010-02-08 23:00Filed under: Gaming, Software, Developer, iPhone, App Store
Yes, PopCap is at it again -- this time, their crazy addictive (just like all of their games) take on the tower defense genre, Plants vs. Zombies, is headed off to the iPhone. They just tweeted confirmation a little while ago, and released this trailer showing all of the flower vs. undead action that we enjoyed so much in the other versions of the game, squeezed into the smaller screen of the iPhone.
They don't mention a price point, but I'm guessing it'll come out at $4.99, since that's what most of their releases have debuted at (though if you're patient, it'll probably drop down in price after a while). I'll tell you that yes, if you've never played it, the game is more than worth $5, but even if you don't believe me, you can go play it online for free and see what you think. PopCap is the master of dropping colorful graphics, sparkling gameplay, and constant little rewards on your plate, so PvZ on the iPhone will probably be yet another meal you won't want to stop eating.
TUAWPlants vs. Zombies coming to iPhone on February 15th originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 18:00:00 EST. Please see our terms for use of feeds.
Loopt teams with Mobile Spinach for check-in discounts, Booyah talks about MyTown
Mon, 2010-02-08 22:00Filed under: Software, iPhone, App Store
If the iPhone has a leading app genre, aside from gaming, I'd say the current surge of "check-in" apps is probably it. Sure, back when the App Store first opened up, Twitter apps were everywhere (and they're still being made daily, it seems), but in terms of a genre that can only exist on a location-aware device like the iPhone, "check-in" apps like Foursquare, Gowalla, and so on, are making their mark right now. Here's news on two such apps continuing to grow on the App Store skyline.First up, Loopt [iTunes link] has announced a partnership with a company called Mobile Spinach to start trying to monetize this kind of app usage. Mobile Spinach delivers local ads, and Loopt says that it'll be using their location-based social networking service to bring specials and deals to users from wherever they check-in from. Note that while Apple doesn't necessarily want location-based advertising as the sole purpose of an app, it seems to be all right with location-based advertising as an extra feature like this. Loopt tells us at TUAW that it's a great deal for the company, as it is "an easier and cost-effective way to do online/mobile advertising," and that it means "Loopt users can get great free offers on everyday things they want in need just by walking around in the neighborhood." It'll be interesting to see just how useful this extra advertising can be.
After the link below, read about how MyTown finally got the success they'd been hoping for.
Elsewhere in check-in app news, PocketGamer has an interesting interview with Keith Lee of Booyah about their extremely popular MyTown check-in app. It's been fascinating to follow these guys -- they're former Blizzard devs, and their first app called Booyah Society, had some good ideas but failed to impress. So they went back to the drawing board, and MyTown [iTunes link] (which I've been playing with lately) has definitely made a few steps forward. As Lee points out, they looked at how they could better validate what people were doing, and they also upped the "gaming" side of it -- you can earn points and money and even buy the properties you check in from to create your own kind of social networking city. And then when other people check in from the properties that you "buy," you earn "rent."
Lee says they really pushed on iteration and what felt fun for the team -- he says that they had a few different expectations for Booyah Society, but that the relative failure of that app helped them learn a lot about which directions to go with on MyTown. Lee also talks about monetization -- the app currently has a partnership with Citysearch (so you can easily access news and information about the places you check-in from), but they're just running in-app ads, not necessarily anything tied to location yet. The app also has some in-app purchases -- Lee says that they wanted to design for both the occasionally "check-in" user as well as the social "spammer," so there are a few ways that the game balances those two types of players out so everyone levels at a fair rate.
Very interesting stuff. With their pedigree, it's not surprising that Booyah eventually hit gold with MyTown, but the way they did it is really fascinating. I think we're only scratching the surface of these check-in apps, whether you like them or not. As they get more competitive and more popular, we'll really start to see some major innovation happening.
TUAWLoopt teams with Mobile Spinach for check-in discounts, Booyah talks about MyTown originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 17:00:00 EST. Please see our terms for use of feeds.
Microsoft still beats Apple in cash and investments, for now
Mon, 2010-02-08 21:00Filed under: Apple Financial, Apple
Well how 'bout that. Of course, the current curves are not so favorable to Microsoft (after the Win7 update push slows down a bit) so it may not be long before Apple's pile grows even bigger. We can probably look for some significant acquisitions from all of these companies very soon -- with the rest of the economy down and lots of interesting ideas looking to sell, odds are we'll see some of this money spent on worthy purchases.
[via Cult of Mac]
TUAWMicrosoft still beats Apple in cash and investments, for now originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 16:00:00 EST. Please see our terms for use of feeds.
Purported pics of next-gen iPhone front face surface
Mon, 2010-02-08 20:00Filed under: Hardware, Rumors, iPhone
iResQ, the iPhone/iPod repair site, has posted pics of what they claim is the front faceplate of the next-gen iPhone. Two things about this piece of hardware are particularly interesting. First, the part is approximately 1/4 of an inch taller than the iPhone 3GS, indicative of a slightly taller form factor for the next-gen iPhone. Second, there's a small, reflective strip directly above the hole for the phone speaker. iResQ believes this is likely to be the new location for the iPhone's proximity sensor rather than an indication of any new hardware; however, moving the proximity sensor to a new location and increasing the overall length of the device could still point to a front-facing camera or other new hardware on the next-gen iPhone.digg_url = 'http://digg.com/apple/Purported_Pics_of_Next_Nen_iPhone_Front_Face_Surface'; It's worth mentioning the possibility that these "iPhone" parts aren't legitimate. iResQ hasn't revealed its source for the part, and purported iPhone bezels leaked in 2009 turned out to be parts for a completely different device. The backside of the supposed next-gen iPhone's face is missing quite a few parts present on the iPhone 3G and iPhone 3GS, which either means the part iResQ received was incomplete, the next-gen iPhone has had its internal hardware shifted around, or the part is fake.
So case manufacturers, don't throw out your old blueprints just yet. Unfortunately, it's likely we won't find out whether these are legit or not until June/July of this year; despite rumors of an iPhone update in April, the most likely date for the next-gen iPhone's release is early summer.
[Via MacRumors]
TUAWPurported pics of next-gen iPhone front face surface originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 15:00:00 EST. Please see our terms for use of feeds.
Dev team releases PwnageTool 3.1.5 to jailbreak iPhone 3.1.3 firmware
Mon, 2010-02-08 19:30Filed under: Hardware, iTunes, Apple, iPhone, SDK, Jailbreak/pwnage
Jailbreakers ahoy! Yesterday brought the release of the Dev Team's pwnage tool for jailbreaking and unlocking iPhones equipped with the new 3.1.3 firmware. As usual, though, there are a few catches: first, if you don't need to update to 3.1.3, the dev team says you shouldn't bother anyway -- it doesn't do much that the old versions of the firmware doesn't, so if you don't need to upgrade, just leave your jailbreak as is.
3G and 3GS users especially should be leery of this one, since if a mistake is made, there's a chance you could upgrade your firmware and then not be able to unlock it again. They also have all sorts of other warnings and exceptions on their blog post. As they say, don't download and run those files without seriously thinking about what you're doing with your iPhone.
If, after all of that thinking, you decide it is time to crack open your iPhone with the 3.1.3 firmware, the jailbreak will put together a custom 3.1.3 IPSW for you to restore back on to your iPhone -- here's a quick how-to to start with. Good luck, and be careful out there!
[via Engadget]
TUAWDev team releases PwnageTool 3.1.5 to jailbreak iPhone 3.1.3 firmware originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 14:30:00 EST. Please see our terms for use of feeds.
Could iPad prices drop the way the iPhone did after launch?
Mon, 2010-02-08 19:00
Looks like they might. That's the opinion of a note out last night from Credit Suisse quoting meetings with Apple executives. The Wall Street Journal this morning quotes Senior Analyst Bill Shope as saying "While it remains to be seen how much traction the iPad gets initially, management noted that it will remain nimble (pricing could change if the company is not attracting as many customers as anticipated)."This is a similar situation to the original iPhone launch in 2007, where the original price quickly dropped US $200 from the original $599 retail. Agitated early adopters got a $100 Apple store credit from Apple.
Apple will be watching sales of the device carefully in the early days, and the company appears to have enough margin built into the iPad to take some hits if it is slow moving.
On the other hand, if the iPad blows the doors off Apple stores in sales, don't expect any discounts soon.
TUAWCould iPad prices drop the way the iPhone did after launch? originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 14:00:00 EST. Please see our terms for use of feeds.
Hutchison offers discounted iPad in Austria
Mon, 2010-02-08 18:00
Hutchison Austria is following in the wake of the iPhone and is offering a subsidized iPad to users willing to commit to a 2-year data contract, Engadget reports. When you sign up for a €29.90, 5GB monthly contract, you'll get a €333 markdown on the iPad -- which may or may not be all that much since we still don't know how much an iPad is going to cost overseas. Instead of built-in 3G service, a Huawei i-Mo 3G modem will be provided.It's not a bad idea, and we're likely to see more carriers jump on this particular bandwagon as the iPad gets closer to release. What I would love to see from carriers is a way to extend existing service for iPhone customers to those who want an iPad plus iPhone. AT&T already gets close to $100 a month from me for basic cell service, plus iPhone data and a text messaging plan. I wouldn't mind paying an additional $5-10 a month for my iPhone contract to cover an iPad as well.
The thought of having to pay another $15 or $30 a month for extra 3G service to an iPad, on top of the charges already being paid for an iPhone, leaves a bitter taste in my mouth and if the decision is made to have an iPad join my family, I'm most likely sticking with Wi-Fi only.
TUAWHutchison offers discounted iPad in Austria originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 13:00:00 EST. Please see our terms for use of feeds.
Turn your old Macs into clocks, lamps and more
Mon, 2010-02-08 17:15Filed under: Cult of Mac, Odds and ends
We've written about the recycled Mac clocks that pixelthis on Etsy has created before, but this one is definitely worth a mention. This particular piece combines an old iBook G4 with an Apple mouse to create a time piece that's complete with a working pendulum. Current pieces include a clock made from a recycled iMac G4 motherboard. Looking for other handcrafted Apple goods for your sweetheart this Valentine's Day? How about a cap honoring Apple of a bygone era? Or an Alfred Hitchock decal for your MacBook? Or if you want a custom-made laptop case, here's one made out of denim. If you need a new lamp for your desk, try one made from an old G4 iMac. If your special someone really desires jewelry, you can always get some Apple cufflinks or earrings.
[Via The Daily What]
TUAWTurn your old Macs into clocks, lamps and more originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 12:15:00 EST. Please see our terms for use of feeds.
TUAW Giveaway: iCamcorder for iPhone EDGE, 2G, 3G
Mon, 2010-02-08 14:00Filed under: iPhone, App Store
If you don't have an iPhone 3GS, there are now apps available to enable video recording capabilities on the older phones. One of those apps, Drahtwerk's iCamcorder [US$0.99, iTunes Link], has a ton of features that might make 3GS owners jealous. Some of those features include:- Quad-cam, mirror, pop-art, old movie,color-flip and four more special effects
- Twitter, Facebook, and YouTube sharing of recorded videos
- Adjustable recording frame rate
- Bonjour sharing for downloading videos from your iPhone
Drahtwerk wanted to give away some promo codes for this app, and now 20 lucky TUAW readers are going to walk away with a free copy of iCamcorder. Here's how to enter:
- Open to legal US residents of the 50 United States and the District of Columbia who are 18 and older.
- To enter, leave a comment telling us what you'd like to record with iCamcorder.
- The comment must be left before Tuesday, February 9, 2010, 11:59PM Eastern Standard Time.
- You may enter only once.
- Twenty winners will be selected in a random drawing.
- Prize: One promo code for a copy of iCamcorder (Value: US$0.99)
- Click Here for complete Official Rules.
TUAWTUAW Giveaway: iCamcorder for iPhone EDGE, 2G, 3G originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 09:00:00 EST. Please see our terms for use of feeds.
iPad in the family: What it'll take
Mon, 2010-02-08 13:00Filed under: Hardware
When Steve Jobs announced the iPad, I thought it was neat, but I didn't see how it would really fit into my life. What could it do for me that my iPhone or MacBook Pro couldn't? It seemed like that gap Steve Jobs said the iPad filled was targeted at a group of people I didn't belong to. So I asked the TUAW readers if you'd be getting one. Then I began talking to my family about the iPad and discovered some surprising things: the very people I thought would never buy one plan to, and the people I thought would jump at it are holding off.So here's a rundown of four very different people in my family and if/why they will be getting an iPad:
Person: My mother. 62. Queen of the Luddites.
Computer proficiency: Absolutely none.
Will she be getting the iPad? Yep. The 16GB 3G model.
Why? My mom has never owned a computer. She doesn't have an internet connection. She couldn't explain to you what Facebook is. And she refers to my iPhone as "that information device."
Given all this, I was quite surprised when she said she'll be getting one right away. But then it made perfect sense. My mom hates computers because the icons are so small and the various program UI's are relatively confusing (remember, she's a 62 year old woman who still clings to her VHS tapes). My mom never saw the value in getting a computer and subscribing to a $30 monthly internet service when computers were always hard for her to use (she never really understood the mouse moves the cursor on the screen thing) and the only thing she would really use the computer for would be email.
For her the iPad is perfect. It's not small like the iPhone, so she can see everything on the screen without squinting. Because my mom is a light internet user (think email and Skype), the $15 pay-as-you-go 250MB 3G price plan is perfect for her - especially since she can cancel at any time. She doesn't have to sign a $30 a month contract and has no modem to worry about dying on her. But, the real appeal about the iPad is there is no mouse for her to fuddle with or cursor to follow. With the iPad, when she wants to check on her email, she simply touches the screen. My mom has poor sight but the iPad is both large enough and features a simple enough UI that she can touch to email with ease.
Best of all, when she isn't checking her email, the iPad will double as a digital picture frame. My mom loves her photos and has recently gotten a digital camera. But with no computer, she's had to take the camera card to Walgreen's to get the pictures printed. Now with the iPad and the camera connection kit she can bypass a computer entirely and view her photos as never before.
Person: My brother. 34. Public school teacher.
Computer proficiency: Intermediate.
Will he be getting the iPad? Not yet.
Why? My brother won't be getting an iPad until it offers him something he doesn't already have in his iMac. What would that something be? An iComicbook store.
My brother has collected comics since he was a kid - back when they were 75 cents an issue. Today they run about $3.99 each - a price many think is just too high. He's had to cut back on the amount of comics he reads because of their high cover price. But what if he could buy a digital issue for 99 cents each? That would be enough for him to get the iPad.
And it just might happen. Jon Fortt over at Fortune wrote an article that made a lot of sense about why he believes comics will come to the iPad. His thesis? Steve Jobs is the largest Disney shareholder. In August Disney bought Marvel Comics. Disney is extremely concerned about turning a young, tech savvy, male audience back to their brands. The marriage of Disney and Marvel might just produce a subsection of the iBookstore in the very near future called the iComicstore. If Marvel signs on, you can bet DC Comics will follow suit. Once this happens, my brother will buy an iPad, as I'm sure legions of comics fans would.
Person: Me. 32. Tech blogger and writer.
Computer proficiency: Expert.
Will I be getting the iPad? Not yet.
Why? No, not because they didn't put a front facing camera on it as planned. Really people, do you really want the person you're vid chatting with to be staring up at your nose hair? I think the iPad's pretty cool, but I see it more as a content/leisure device - and right now the content is lacking. Sure, the iBooks app is nice, but I'll have to see if reading a book on an iPad is an enjoyable as reading a paperback or as easy on the eyes as reading on an E-ink reader.
There is one thing that would make me buy an iPad right away. It's another subsection of the iBookstore that I envision: the iMagazine store. I've written about this before, but I'll repeat my talking points here: I like magazines, but like my brother, I find the newsstand cover prices are a bit too high when I only want to read one interesting article that's caught my eye. If I could buy that single issue on an iPad for 99 cents, it would be a done deal. Add bookmarking, highlighting, and a built-in dictionary panel like the one in Mac OS X and I would be in heaven.
As with comics, the expensive cover price is a result of the costs of printing, shipping, and distribution. If magazine and comic publishers switched to the digital iPad distribution format, they could easily cut the cover prices while still maintaining profits (due to no printing or shipping costs, and cheaper distribution costs through Apple). Magazine publishers may actually be able to make a healthier profit if they introduce pay-per-click dynamic ads in the issues. This would especially benefit digital comic books because many fans go back and read their favorite issues again and again (thus they would be seeing new ads each time).
Person: My sister. 30. Occupational Therapist.
Computer proficiency: Intermediate.
Will she be getting the iPad? What's that?
Why? Please, I'm still trying to get her on a Mac or even just an iPod.
IMHO, Apple will implement an iMagazine and iComicbook store sooner rather than later and that's when my brother and I will jump on the iPad bandwagon. In the meantime, I'll have to live with the fact that my mom will have the latest and greatest tech gadget on the planet while I curl up with a good book and a copy of Men's Health.
TUAWiPad in the family: What it'll take originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 08 Feb 2010 08:00:00 EST. Please see our terms for use of feeds.
Review: Hive board game app offers all sorts of buggy fun
Mon, 2010-02-08 00:00Filed under: iPhone, iPod touch, App Review
As a tabletop board game, Hive has been around since 2001. It draws inspiration from classic abstract strategy games like chess and shogi but does away with that pesky board (see also: Tile Chess). The iPhone/iPod touch app [US$1.99, iTunes link] brings everything from the physical version to your pocket, and if clever placement of bug-decorated pieces is your thing, the game is well worth the download - at least for a short while.The Game
The rules of this two-player game are entirely simple. Each turn, you either add a piece to the hive (you can think of the hive as the board) or, if you've already placed your queen bee, you can move a piece in the hive. The object of the game is to surround your opponent's bee and, like in chess, each type of piece (different kinds of bugs) has its own movement abilities, so knowing when to move where is a challenge and certainly part of the fun. Beetles climb on other bugs, the ant runs around the hive, and so on.The full rules are detailed in the app's tutorial, or you can watch a video review after the jump (or get the rules PDF). Read on to discover if these bugs are the kind you want invading your iPhone.
Gallery: Hive
A game of Hive goes pretty quickly, taking anywhere between five and 30 minutes depending on how good you are and what level you're playing against. The app can save up to eight games so you'll always have room for any game that gets interrupted.
The App
Since Hive, like chess and many other abstract strategy games where all pieces and options are known at all times, is a game of perfect information, it works wonderfully as a two player app. In fact, if your tabletop board game shelves are already full of abstract games, there's really no reason any more to shell out the $25 or $30 for the physical copy when almost the same functionality - with quicker set up - can be had for $1.99 in the App Store. Heck, just the 2007 Mosquito expansion costs $10 in a store. There's no way an iPhone can replace an entire board game collection, but in this case, it makes more sense to have the app than the box.
While the app doesn't offer a way to playing with multiple mosquito tiles, the game's visual options are ridiculously varied. None of them make the game look quite as nice and the polyoxybenzylmethylenglycolanhydride (sorry, Bakelite) pieces available for tabletop play, but you can pick from about two dozen background colors and five different tile types. There are also four difficulty levels and toggles to to turn the mosquito option and tournament rules on and off and to select which color the AI will play in single player mode. We recommend leaving the tournament rules set to be always on. Tournament rules mean that neither player can place the Bee as their first piece, a choice that often leads to games that end in a draw. Boring. The trouble is that the AI, even on hard, is not too difficult to beat. In the course of an evening, an experienced abstract game player can learn the rules and manage to beat the system with some regularity. It's not a total cakewalk, but a difficulty level beyond "hard" would be appreciated. You know, something really frustrating. Considering the game's mediocre AI, a real online player option would be a great thing. Instead, the pass-the-device two-player and local network P2P are all that's offered.
Of course, a harder-working AI might be a bit much for early iPhones. Running on a first-gen iPod Touch, the game repeatedly reported low memory and suggested restarting the device. Even after doing so, though, the message appeared. Still, the app continued to work, so it's not the most useful of warnings. When playing the medium and hard AI levels, there is some - not too much - delay in the bot's moves, which is kind of nice and mimics playing against a person, but it might become too annoying if the AI got smarter.
Thankfully, the game's music and sound effects can be muted and, if iTunes is playing when the app starts, the audio continues without interruption. Also, while there is no undo button per se, you can touch the "Hive" logo on the game screen and call up the game menu, which includes a "Back to Game" option. If you do this when you're selected the wrong piece, the piece will be unselected when you come back to the game. Handy, but the location of the logo makes it kind of troublesome for one player in a two-player game.
All in all, Hive is like so many of the "easy to learn, hard to master" style of games. Even when playing on the iPod touch, having two human players is better than playing against the bots, and the game loses nothing in the translation to virtual tabletop.
Review of the board game version by the Dice Tower:
Official app promo from Lotus Studios:
TUAWReview: Hive board game app offers all sorts of buggy fun originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 19:00:00 EST. Please see our terms for use of feeds.
Talkcast tonight, 10 pm ET: Macworld Expo preview
Sun, 2010-02-07 23:00Filed under: Macworld, TUAW Business, Podcasts
We're back live tonight with the usual gang of ruffians, this time (partially) live from San Francisco as we warm up for Macworld Expo 2010! So what if the iPad isn't out for a few more weeks? We're revved up for the show -- it's our first year with a booth of our own, and our first year livestreaming video directly from the expo floor -- so what we need now is to hear from you. What coverage do you want to see, which products do you want reviews, who are the pundits and industry veterans you want to hear from? C'mon & call the show to let us know.We'll kick things off at 10pm Eastern (7pm Pacific); hopefully the Superbowl will be over by then, and if not, we'll vamp. Once you sign in on Talkshoe, you'll be able to call in with your own phone and chat live with TUAW bloggers and listeners. See you then!
To participate on TalkShoe, you can use the browser-only client, the embedded Facebook app, or the classic TalkShoe Pro Java client; however, for maximum fun, you should call in. For the web UI, just click the "TalkShoe Web" button on our profile page at 10 pm Sunday. To call in on regular phone or VoIP lines (take advantage of your free cellphone weekend minutes if you like): dial (724) 444-7444 and enter our talkcast ID, 45077 -- during the call, you can request to talk by keying in *8.
If you've got a headset or microphone handy on your Mac, you can connect via the free Gizmo or X-Lite SIP clients; basic instructions are here. Talk with you then!
TUAWTalkcast tonight, 10 pm ET: Macworld Expo preview originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 18:00:00 EST. Please see our terms for use of feeds.
TUAW at Big Nerd Ranch: Aaron Hillegass
Sun, 2010-02-07 21:30Filed under: Interviews, Developer
More coverage of TUAW's inside look at developer boot camp. See below for notes & disclaimer.
On my last day at Big Nerd Ranch, I got a chance to sit down with with the biggest nerd at the ranch, Aaron Hillegass, and talk about nerds, NextStep, the iPad and more. Aaron has a unique vantage point on all things Apple, and it was definitely an enjoyable conversation. If you continue reading after the first video, there's a second short video of Aaron and I out at the site of the future Big Nerd Ranch.
After chatting with Aaron for a while, we drove about 20 minutes to get to the site of the "new" ranch (it's much closer to the airport than the current residence). Ground hasn't been broken yet, but the plans are laid for a new Big Nerd Ranch. Aaron expounds a little on his "monastic" approach, and had me walking up and down slippery slopes to see the land ...
A big thanks to Aaron for his time, it was definitely a pleasure and an honor to sit down with him!
In order to give our readers the first-hand account of what it's like to experience developer boot camp, Big Nerd Ranch has permitted Brett to attend complimentary classes and has provided transportation/lodging assistance. Other than those considerations, no sponsorship or advertising relationship exists between BNR and TUAW. This series is not an endorsement of BNR's programs or teaching methodology.
TUAWTUAW at Big Nerd Ranch: Aaron Hillegass originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 16:30:00 EST. Please see our terms for use of feeds.
Hands-on with the OWLE bubo: Better photos and video from your iPhone
Sun, 2010-02-07 20:00Filed under: iPhone, Road Tested
A while back, we had a product announcement about the OWLE bubo (US$129.95). That bizarre name is actually a play on words: OWLE stands for "Optical Widget for Life Enhancement" (the company's name) and bubo is the genus for American horned owls and old world eagle owls. The device, if you have an imagination, even looks like a cartoonist's idea of a horned owl.So, now that we've got the name all figured out, what the heck is an OWLE bubo? You could call it the ultimate iPhone case for photographers, and you'd be pretty darned close. The current bubo is a sleek, machined piece of aluminum that is designed to be held with both hands for better stability when shooting photos or video with the iPhone. The bubo does a great job of making it easier to shoot video, but that's just scraping the surface of the feature set.
bubo also has a 37mm .45x wide-angle/macro combo lens that is awesome for doing close-ups of objects, taking crowd or landscape photos, or doing interviews. In fact, it's this last use case that finally convinced me to purchase a bubo. Since TUAW is going to be doing a lot of video and other photography at Macworld Expo during the this week, I want to see if I can make my iPhone 3GS my primary tool for capturing imagery since I'd prefer to pack light. The lens accommodates screw-in filters at a standard 49mm size, so UV haze or polarizing filters can be added to further improve image quality.
The lens is one excellent feature, but there's more. OWLE includes a 3.5mm 4-pin omni-style mic with a windscreen that can be swiveled to pick up either the camera operator's voice or the sound the subject is making. The aluminum case also provides four standard threaded receptacles for mounting on a tripod or attaching other threaded accessories, and there's also a cold shoe mount for adding extras like lights or other mics (see front view at right). That's a quick release for a Manfrotto monopod attached to the bottom, and a 36-LED camcorder light in the cold shoe.OWLE's testing a bubo made from composites that should be lighter than the aluminum model, although I think I'd prefer the heft and strength of aluminum. They're also saying that a bubo for iPod nano is "coming soon," although there are no pictures or drawings of what that may look like.
The screw-in design for the lens will make it possible for OWLE to sell other lenses for the bubo case. While the company isn't divulging future plans, a spokesperson said that telephoto or zoom lenses were in consideration as accessories.
How does it work in the real world? Pretty darned good! Inside the box is the bubo with the lens attached, the small mic (which plugs into the headphone port on the iPhone), a pair of lens covers in case you wish to remove the lens, a lens cleaning cloth, a silicone case for your iPhone (the bubo works with a lot of standard iPhone cases), a small case for carrying the lens when removed, and instructions.
I had to remove the existing case from my iPhone (an Otterbox Commuter) and used the included case since the Otterbox was a very tight fit in the bubo. The iPhone fits snugly into the case, but users will want to take care not to jar the bubo as the iPhone could simply "pop out." I'd love to see some sort of swiveling tabs to help hold the iPhone in, although in normal use it should remain firmly lodged in the bubo. The photo at right shows the niche that the iPhone fits into.The construction of the bubo is rock solid. The design of the case makes it very easy to grip it in both hands, helping to create a stable handheld platform for your iPhone photography. I found that using one of the threaded receptacles to attach the bubo to a tripod, monopod, or clamp worked very well in keeping the device completely still.
How does that mic work? A quick test showed that it really helped in terms of clarifying and amplifying sound from speakers who were standing in front of me. However, on several occasions the mic also seemed to be picking up interference from the iPhone itself. Needless to say, I'll be checking this out more completely before doing any major interviews at Macworld Expo.
The cold shoe (as opposed to a hot shoe, which provides power to a camera accessory) was useful in attaching a Sima LED Camcorder light to the bubo, although it was a bit of a tight fit. Whether this is due to tight clearances in the construction of the bubo or the base of the camcorder light isn't clear, but it really required a lot of force to jam the light onto the cold shoe.
Since a picture is worth at least a thousand words, I'm going to show you several images taken with my iPhone 3GS. The first (at top) is taken without the bubo, while the second (at bottom) uses the bubo's wide-angle lens:

Notice that the lower picture, taken with the bubo from the exact same location, shows a wider field of view. The shrubs in the foreground and large spruce off to the left are not visible in the upper shot taken with the built-in iPhone 3GS lens.The bubo's lens does a fairly good job with close-up macro shots as well. In the next set of photos, the top picture represents the closest picture I could take with the standard lens of the iPhone 3GS, while the bottom picture shows just how close I could focus:

Purists will note that I got a little TOO close on the bottom closeup, as the foreground petal of the artificial flower is slightly out of focus. Are there other macro / closeup attachments for the iPhone that don't cost as much? Sure. The Griffin Clarifi (US$34.99) is a perfect solution -- if you don't need all of the attachment points that the bubo offers or a cold shoe attachment isn't needed. Likewise, you could purchase the little microphone (VeriCorder Mini Mic, US$20.00) separately for better recordings. But frankly, for self-filming of interviews with an iPhone 3GS on a Manfrotto monopod complete with an attached LED light, there really was no other solution.
If you'd like to see the bubo in action, I'll have it at Macworld Expo next week. Drop by the TUAW Booth (#654) and ask for me, or just look for the middle-aged nerd carrying one around -- that will be me.
TUAWHands-on with the OWLE bubo: Better photos and video from your iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 15:00:00 EST. Please see our terms for use of feeds.
Patent suggests location-based social networking for iPhone
Sun, 2010-02-07 07:00
Imagine you and a friend are on a phone call, and both of you own iPhones. You're trying to meet up somewhere downtown in a city neither of you know very well, so the best answer you can give your friend when he asks, "Where are you now?" is "Uhhh..." followed by several seconds of silence. It's already possible to share your location using the Maps app on the iPhone -- find your current location, tap on the blue marker on the map, tap "Share Location," and then send it to your friend either as an e-mail or MMS. Then your friend receives the e-mail or MMS with your location, opens it in Maps, and has the option of finding directions to your location from his current location.If that sounds like a lot of unnecessarily complex steps to answer the simple question of "Where are you," you're in luck, because according to a new patent application, Apple agrees with you. By putting "Request location info" and "Release location info" buttons on the call screen in the Phone app, it would be possible to share your location or request someone else's with a single button press. The same process applies -- the iPhone polls its GPS to find out where you are, then transmits that info to your friend's iPhone -- but instead of having to jump through all the hoops yourself, the OS handles it for you in the background. Once your phone receives a request for location info it comes up in a notification, probably very similar to the notifications location-based apps already use when they request permission to use location data. If you agree to release your location data to the caller, it's transmitted in a fully encrypted signal to the caller's iPhone. Your location data would then show up on your friend's iPhone, complete with the option to find directions.
Some other interesting information has come out of this patent application. In describing the type of call this feature could be applied to, Apple says, "Note that the reference to 'voice call' here is not limited to a conventional, sound-only conversation. It may also include video of the two users, synchronized with their audio. The call may be a cellular network telephone call that has been initiated by either user." This shows further evidence that Apple is researching the possibility of including video conferencing capabilities in a future iteration of the iPhone.
Additionally, Apple seems to be exploring greater location-awareness options for its own apps, including weather and a Yellow Pages app. The patent also refers to several apps as "Widgets" -- Calculator, Alarm Clock, and Dictionary all fall under an application module subset referred to as "Widget Modules." There's two possibilities here: either these apps are still being referred to as widgets because their basic interfaces grew out of OS X's Dashboard Widgets (an explanation I've heard a few times before), or Apple is looking toward bringing Dashboard-style functionality to a future version of the iPhone OS, with smaller apps like Calculator and Alarm Clock being implemented as "widgets" rather than standalone apps. This has been offered as one possible explanation for the mysterious absence of several of Apple's apps from the iPad.
TUAWPatent suggests location-based social networking for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 07 Feb 2010 02:00:00 EST. Please see our terms for use of feeds.
16 month-old bug continues to crash Flash
Sat, 2010-02-06 21:30Filed under: Multimedia
Matthew Dempsky has discovered a bug which will crash the Flash player on every supported platform. That might not seem like a huge deal, except that he discovered this bug in September of 2008 and has reported it to Adobe, which hasn't fixed it yet.16 months later.
If you'd like to test it for yourself, make sure there's nothing important open in your browser window and head to http://flashcrash.dempsky.org/.
In Safari and Google Chrome, this crashes the plugin but not the browser. It took Firefox 3.6 down entirely.
Why would Matthew post such a page? Isn't that reckless? Well, he explains on that page:
"Regarding crashing, I can tell you that we don't ship Flash with any known crash bugs, and if there was such a widespread problem historically Flash could not have achieved its wide use today," Lynch wrote. "Addressing crash issues is a top priority in the engineering team, and currently there are open reports we are researching in Flash Player 10." (Source: PC Mag, "Adobe Defends Flash, Calls Apple Uncooperative")
He goes on to say:
This page exploits a bug that I reported to Adobe in September 2008, and has affected every release of Flash on every platform since then. Despite numerous email exchanges with the Flash product manager about the bug, the bug report being hidden from the public for "security" reasons, and [although] Adobe CTO Kevin Lynch's claims otherwise, it continues to be an issue.
...I'm not an Apple fan boy out to prove Steve Jobs right in Apple's decision not to support Flash on the iPhone / iPad. Instead, I'm just a software engineer who at one time had to deal with Adobe's sorry excuse for a development platform and made an earnest effort on several occasions at helping them improve it for everyone. (This issue is merely the tip of the iceberg of ridiculous bugs and random backwards and forwards incompatibilities known as Adobe's Flash Player plug-in.) After trying to work with them to fix this issue and experiencing nothing but frustration, I just don't give a damn anymore.
Adobe has been able to rest on its laurels with Flash, because it was a de facto standard. Now that the platform is being left behind by new mobile devices and computing metaphors, Adobe is making an appeal to the public that Flash isn't that bad.
Adobe's been able to do much the same with Photoshop and CS4. Even people who love the apps and use them every day have learned to live with the crashes and other problems. Adobe seemed not to be in too much of a rush to get Snow Leopard compatible versions out. Ditto for when Apple switched to Intel.
I'm amazed by people who continue to defend Flash, including those who believe that alternatives will have a chance if web developers weren't pushed to start using newer alternatives like H.264 and HTML 5. (No, I'm not saying H.264/HTML 5 is a drop-in replacement for Flash, and I'm not even going to mention SVG.)
If we all went with the "de facto standard" we'd be using Internet Explorer 6 on Windows. Actually, we'd probably be using Internet Explorer 4.
No doubt that Flash has done some great things. At one time, it was cutting edge stuff. Now it's a dull butter knife.
And I'd be remiss if I didn't remind you about ClickToFlash which I've reviewed previously.
(Hat tip to Craig Hockenberry and Mike Damm for bringing this story to our attention.)
TUAW16 month-old bug continues to crash Flash originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 06 Feb 2010 16:30:00 EST. Please see our terms for use of feeds.
Rumor: Geekbench hints at a Core i7 MacBook Pro
Sat, 2010-02-06 07:00Filed under: Hardware, Rumors, Macbook Pro
A quick couple of tips from readers Ken and Jack, and this thread over at the MacRumors forums, point us towards an interesting results page at the Geekbench site (Google cached version, in case they get hammered), which aggregates benchmark results from thousands of users all over the globe. This particular page reports the performance of a previously unreleased MacBook Pro model (MacBookPro6,1) which claims an Intel Core i7 M 620 processor running the show. tweetmeme_url = "http://www.tuaw.com/2010/02/06/rumor-geekbench-hints-at-the-core-i7-macbook-pro/" tweetmeme_source = "tuaw" Real? Maybe, although at this point it's a bit suspicious that it's not running a dev build of 10.6.3 instead of an internal build of 10.6.2 as reported on the page; also, Geekbench results are frequently spoofed by hackintoshes (unless Apple built an AMD-based MacBook Pro and simply neglected to tell us about it). Fast? Heck yes; the benchmark score of 5260 handily blows by the speed of currently shipping machines.
The eventual appearance of the 6,1 version of the MBP has been a bit of a foregone conclusion since October of last year, when developer builds of OS X 10.6.2 were found to include support files specific to those model IDs. A laptop refresh in Q1 would be a very nice thing, but in this case I wouldn't get the checkbook sharpened quite yet.
Thanks to Ken and Jack for sending this one in.
TUAWRumor: Geekbench hints at a Core i7 MacBook Pro originally appeared on The Unofficial Apple Weblog (TUAW) on Sat, 06 Feb 2010 02:00:00 EST. Please see our terms for use of feeds.






