Why I don't review the QJimD (2624 pencils) | Sat, 2004-12-04 01:12
As anyone who has visited for the last month or so has probably figured out, I try to post tips regarding Adobe InDesign as often as possible, and rarely even mention the "Q" word.
The reasons are simple. First off, Quark XPress and Adobe InDesign are both tools for designers/artists. As with anything, there is always a learning curve. However, Quark has been around for many years, and to be blunt, the application hasn't changed much since version 3 (about 10 years). Quark has added web export features, but I'm fairly certain that print designers, Quark's main target market, have no interest in using these tools. Other than that, there is nothing new to say about it.
On the other side of the coin, InDesign is still in its infancy, even though I believe the tools ID offers are much richer and more useful than Quark's offerings. There are a lot of features built into ID, and many are "hidden features" that aren't obvious when browsing through menus and palettes.
Until recently, Adobe InDesign hasn't gathered the market share it deserves. But sometime early this year, major publishing houses and advertising agencies finally made the plunge. Many of these stories can be found on Adobe's web site or in trade pubs. The one underlying theme in all of them is "we'll never go back."
I don't mean to get into a feature vs. feature argument with anyone, but I believe that InDesign is the future of desktop publishing. And while I believe Quark is still just as good of a tool as it has always been, it's just not moving into the future the way Adobe is with InDesign. I also believe that Quark's days are numbered, much the same way Pagemaker's days were numbered when Quark 3 was released... it took several years, but eventually, Pagemaker just died a quiet death in the publishing industry.
In conclusion, if you have a specific topic you would like covered when using Quark, please feel free to mention it in the forums and we will see how we can help. But don't feel like we are purposely ignoring Quark, it's just that I believe that there really isn't much to tell you about Quark that you can't figure out in 5 minutes looking through the menus & palettes.
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