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	<title>Opinion | Creative Bits</title>
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	<description>Design News &#38; Inspiration</description>
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		<title>3 Ways Apple Actually Innovates</title>
		<link>https://creativebits.org/opinion/3_ways_apple_actually_innovates/</link>
		
		<dc:creator><![CDATA[Creative Bits Team]]></dc:creator>
		<pubDate>Mon, 18 Mar 2013 19:12:00 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<guid isPermaLink="false">https://www.localartistprojects.com/uncategorized/3_ways_apple_actually_innovates/</guid>

					<description><![CDATA[<p>How did Apple rise through the ranks to become the worldâ€™s most profitable tech company? As it turns out, good timing and shrewd planning have played as much of a role as innovative thinking for the Silicon Valley juggernaut. For example, take the first MP3 player â€” MPMan, produced by South Korea-based SaeHan Information Systems. [...]</p>
The post <a href="https://creativebits.org/opinion/3_ways_apple_actually_innovates/">3 Ways Apple Actually Innovates</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></description>
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<div class='field-item even'><a href='https://creativebits.org/sites/default/files/jobs-sketch.jpg'><img src='https://creativebits.org/sites/default/files/jobs-sketch.jpg' width='1526' height='1074' alt=''></a></div>
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<p>
 How did Apple rise through the ranks to become the worldâ€<img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />s most profitable tech company? As it turns out, good timing and shrewd planning have played as much of a role as innovative thinking for the Silicon Valley juggernaut.</p>
<p>For example, take the first MP3 player â€” MPMan, produced by South Korea-based SaeHan Information Systems. MPMan appeared in 1998, three years before the first iPods were released. As the original pioneer of portable MP3 player technology, SaeHan spent a good deal of time in court negotiating terms of use with various record companies. By 2001, a clear legal precedent was set for MP3 access â€” allowing Apple to focus less on courtroom proceedings and more on cutting-edge marketing campaigns for their new product.</p>
<p>Apple also exercised a great deal of patience when it came to smartphone technology. The worldâ€<img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />s first smartphone, the Symbian from Nokia, appeared in 2000 â€” seven years before the iPhone â€” and was equipped with features considered revolutionary at the time, such as a touchscreen and built-in camera. A few years later, Blackberry introduced the concept of email accessibility via oneâ€<img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />s cell phone. By the time Apple released the first iPhone in 2007, the market was well-established and software developers had fine-tuned many of the technical kinks related to smartphone functionality.</p>
<p>In some cases, Apple has gained an edge over competitors by purchasing innovative software developed by smaller firms. That was the case with Delaware-based tech firm FingerWorks, whose brainchild, the TouchStream, was one of the first models of â€˜gesture recognitionâ€<img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> technology. Apple purchased FingerWorks in 2005, two years before the release of the first iPhone; TouchStreamâ€<img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />s technology and functionality heavily influenced the touchscreen features later implemented for Appleâ€<img src="https://s.w.org/images/core/emoji/16.0.1/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />s smartphone and tablet devices.</p>
<p>Via: <a href='http://www.onlinemba.com/blog/3-ways-apple-innovates'>onlinemba</a></p>
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<p class='comment-closer-notice'>Commenting on this Blog entry will be automatically closed on May 13, 2013.</p>
</p></div>The post <a href="https://creativebits.org/opinion/3_ways_apple_actually_innovates/">3 Ways Apple Actually Innovates</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></content:encoded>
					
		
		
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		<title>What to expect on Apple&#8217;s September 12th event</title>
		<link>https://creativebits.org/opinion/what_expect_apples_september_12th_event/</link>
		
		<dc:creator><![CDATA[Creative Bits Team]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 18:24:00 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<guid isPermaLink="false">https://www.localartistprojects.com/uncategorized/what_expect_apples_september_12th_event/</guid>

					<description><![CDATA[<p>Here is the list of Hardware and Software products people are hoping Apple will announce tomorrow: New iPhone 5 with a larger screen and some cool new feature probably related to payments or music streaming, MacBook Pro 13&#8242; with Retina Display at screen resolution of 2560x1600px, iOS 6 with Apple Maps that hopefully will set [...]</p>
The post <a href="https://creativebits.org/opinion/what_expect_apples_september_12th_event/">What to expect on Apple’s September 12th event</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></description>
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<p>Here is the list of Hardware and Software products people are hoping Apple will announce tomorrow: New iPhone 5 with a larger screen and some cool new feature probably related to payments or music streaming, MacBook Pro 13&#8242; with Retina Display at screen resolution of 2560x1600px, iOS 6 with Apple Maps that hopefully will set a new aesthetic standard for Google Maps and many other cool features, New iMacs with better screens, Mini iPad 7&#8242; at $200, iPod Nano Wristwatch that connects to iCloud and lets you control your TV and other devices, a redesigned Mac Pro that is smaller and more powerful, Retina Cinema Displays and finally colorful new iPods. Which one are you hoping for?</p>
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<div class='field-item even'><a href='https://creativebits.org/sites/default/files/AppleTV_iPad2_iPhone4S_Real-Racing_GAME-GEOS_PRINT.jpg'><img src='https://creativebits.org/sites/default/files/styles/content-wide/public/AppleTV_iPad2_iPhone4S_Real-Racing_GAME-GEOS_PRINT.jpg?itok=eSV4vE8D' width='496' height='304' alt=''></a></div>
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<p class='comment-closer-notice'>Commenting on this Blog entry will be automatically closed on November 6, 2012.</p>
</p></div>The post <a href="https://creativebits.org/opinion/what_expect_apples_september_12th_event/">What to expect on Apple’s September 12th event</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></content:encoded>
					
		
		
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		<title>Google Chat Robot</title>
		<link>https://creativebits.org/opinion/google_chat_robot/</link>
		
		<dc:creator><![CDATA[Creative Bits Team]]></dc:creator>
		<pubDate>Wed, 30 Mar 2011 14:06:13 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<guid isPermaLink="false">https://www.localartistprojects.com/?p=2945</guid>

					<description><![CDATA[<p>Google released a really interesting new Labs service called Guru. You can chat with Guru as if it was your human friend through Google Talk or any other chat application. In the picture above I used iChat. Guru only understands certain type of questions (not unlike somer of my human friends) therefore you need to use [...]</p>
The post <a href="https://creativebits.org/opinion/google_chat_robot/">Google Chat Robot</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></description>
										<content:encoded><![CDATA[<p><a href="https://creativebits.org/files/chat.jpg" rel="nofollow"><img decoding="async" class="aligncenter" src="https://creativebits.org/files/weather.jpg" /></a></p>
<p>Google released a really interesting new Labs service called Guru. You can chat with Guru as if it was your human friend through Google Talk or any other chat application. In the picture above I used iChat. Guru only understands certain type of questions (not unlike somer of my human friends) therefore you need to use a specific syntax to be able to extract useful information.</p>
<p>While the information is the same you may be able to get from other sources this is a very personal a quick way to get it. I feel this technology holds great potential which is perhaps a little hard to see at this initial state. I believe in the near future Guru perhaps combined with voice recognition will be the main way we acquire information through Google from the internet. Perhaps one day the main Google homepage will feature Guru technology as its default search field.</p>
<p>Try asking the following questions from Guru:</p>
<ul>
<li>score cricket</li>
<li>weather london</li>
<li>300 * 13 / 5</li>
<li>100 USD to EURO</li>
<li>define graphic design</li>
<li>translate Apple to Spanish</li>
<li>web creativebits</li>
<li>help</li>
</ul>
<p>Let me know if you find any new types of queries.</p>The post <a href="https://creativebits.org/opinion/google_chat_robot/">Google Chat Robot</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></content:encoded>
					
		
		
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		<title>Trends in design</title>
		<link>https://creativebits.org/opinion/trends_design/</link>
		
		<dc:creator><![CDATA[Creative Bits Team]]></dc:creator>
		<pubDate>Wed, 22 Dec 2010 17:30:25 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<guid isPermaLink="false">https://www.localartistprojects.com/?p=2271</guid>

					<description><![CDATA[<p>Image is a courtesy of Foursquare What can we expect to see in 2011? Innovation, influence marketing, and customer experience were the business buzzwords of 2010. Consumers no longer believe the smoke and mirrors of traditional marketing. Their trust must be earned on a daily basis. Never before has business collaborated so openly with consumers. [...]</p>
The post <a href="https://creativebits.org/opinion/trends_design/">Trends in design</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></description>
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<p><img decoding="async" src="https://creativebits.org/files/foursquare.jpg" alt="Foursquare" /></p>
<p>Image is a courtesy of Foursquare</p>
<h3>What can we expect to see in 2011?</h3>
<p>Innovation, influence marketing, and customer experience were the business buzzwords of 2010. Consumers no longer believe the smoke and mirrors of traditional marketing. Their trust must be earned on a daily basis. Never before has business collaborated so openly with consumers. We’ve learned that we can’t be smart, creative, or innovative without sharing. And the early days of the twenty-first century have provided an explosion of technological tools to optimize collaboration.</p>
<p>It’s clear that the rules of brand design are fundamentally changing. Success no longer depends on consistency and adherence to strict brand guidelines, but on open, flexible, and innovative experience design that allows for nimble navigation across changing marketplaces. There’s a new mantra for design:</p>
<p><em>Share=design=delight</em></p>
<p>Sharing leads to ideas. Ideas facilitate design, and design transforms needs into demand. Design is the process that realizes the potential in collaboration. Design provides the divergent exploration of a shared thought and then the rigorous, convergent focus to deliver something useful or meaningful—and if it’s spot on, something absolutely delightful.</p>
<h3>What are the implications of these trends?</h3>
<p>Design is having a positive effect on business processes. As more and more companies realize that their Six Sigma processes aren’t giving them sought-after results, they are turning to design thinking to uncover more meaningful solutions.</p>
<p>Corporate responsibility will play a much larger role as many market-leading brands realign their business strategies to values over value. With this growing conscience comes the responsibility for design to deliver sustainable solutions that focus on the right balance of ethics, form, and function. Poor design has ended up in enough landfills.</p>
<p>Online design is dropping flash, splash, and animated extras. With the rise of mobile connectivity, the power of functional, light-interface designs that optimize content navigation will grow on all screen-based platforms. Novelty plays, such as invisible logos, user-generated logos, and logos as containers, have probably had their day, too.</p>
<h3>Which brands will stand out?</h3>
<p>The buzzwords of 2011? Share, design, delight. Next year, I guarantee, the big brand stories will be developed around an ethical purpose through a design-led, collaborative process. Here are four stories I’m keeping my eye on:</p>
<ul>
<li>Redesigned license laws for sharing. Anything produced under Creative Commons license will be worth following. For more information: www.creativecommons.org</li>
<li>Simple functional interface design leads, as proximity networking is set to go commercial in 2011. For example: www.foursquare.com</li>
<li>Content is king. The shape of TV will radically shift next year. Smaller personalized content aggregators are the ones to watch. For example: www.devour.com</li>
<li>Ethical design thinking and business leadership from “B corporations”—defined as socially responsible businesses that are required to consider the interests of societal stakeholders such as employees, communities, and the environment. For more information: www.bcorporation.net</li>
</ul>
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<div>—</div>
<p>Paul Owen<br />
Executive Creative Director, New York<br />
Landor Associates</p>
</div>The post <a href="https://creativebits.org/opinion/trends_design/">Trends in design</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></content:encoded>
					
		
		
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		<title>Get ready for the iPad</title>
		<link>https://creativebits.org/opinion/get_ready_ipad/</link>
		
		<dc:creator><![CDATA[Creative Bits Team]]></dc:creator>
		<pubDate>Thu, 18 Mar 2010 14:18:35 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<guid isPermaLink="false">https://www.localartistprojects.com/?p=2570</guid>

					<description><![CDATA[<p>There is an exciting new medium about to become mainstream. It&#8217;s a combination between a magazine and web design. It&#8217;s rich and exciting. And it&#8217;s pioneered by the the iPad. Soon, we&#8217;ll be getting requests to design rich media brochures for companies that will be read on tablet devices. Get inspired and get ready for [...]</p>
The post <a href="https://creativebits.org/opinion/get_ready_ipad/">Get ready for the iPad</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></description>
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<p>There is an exciting new medium about to become mainstream. It&#8217;s a combination between a magazine and web design. It&#8217;s rich and exciting. And it&#8217;s pioneered by the the iPad. Soon, we&#8217;ll be getting requests to design rich media brochures for companies that will be read on tablet devices. Get inspired and get ready for it. Watch the videos of two publications showcasing some of their designs.</p>
<p><object id="flashObj" width="404" height="436" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0" data-mce-fragment="1"><embed src="https://creativebits.org/" bgcolor="#222222" flashvars="videoId=66775419001&amp;playerID=1813626064&amp;domain=embed&amp;" base="http://admin.brightcove.com" name="flashObj" width="404" height="436" seamlesstabbing="false" type="application/x-shockwave-flash" allowfullscreen="allowfullscreen" swliveconnect="true" allowscriptaccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" /></object><object width="471" height="353" data-mce-fragment="1"><embed src="https://creativebits.org/moogaloop.swf" type="application/x-shockwave-flash" allowfullscreen="allowfullscreen" allowscriptaccess="always" width="471" height="353" title="Adobe Flash Player" /></object></div>
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</div>The post <a href="https://creativebits.org/opinion/get_ready_ipad/">Get ready for the iPad</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></content:encoded>
					
		
		
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		<title>What does iPad mean for designers?</title>
		<link>https://creativebits.org/opinion/what_does_ipad_mean_designers/</link>
		
		<dc:creator><![CDATA[Creative Bits Team]]></dc:creator>
		<pubDate>Thu, 28 Jan 2010 02:18:40 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<guid isPermaLink="false">https://www.localartistprojects.com/?p=2274</guid>

					<description><![CDATA[<p>Now that the iPad is out let&#8217;s think about whether it is a useful tool for us designers. Sure it can serve all the business and entertainment needs we have, but does it have the ability to help us professionally? Can the iPad makes us more creative, more efficient and can it help us with [...]</p>
The post <a href="https://creativebits.org/opinion/what_does_ipad_mean_designers/">What does iPad mean for designers?</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></description>
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<p>Now that the iPad is out let&#8217;s think about whether it is a useful tool for us designers. Sure it can serve all the business and entertainment needs we have, but does it have the ability to help us professionally? Can the iPad makes us more creative, more efficient and can it help us with our everyday design tasks? Let&#8217;s take each activity we do as designers and see if iPad has a place in it.</p>
<h3>Being informed</h3>
<p>As a designer you need to go through a lot of information. Part of it is inspiring and relaxing, such as looking at other people&#8217;s work, reading about trends, etc. You can do this right now on a computer screen and some of it in printed magazines. You could try to use your laptop to be away from your desk too. The iPad however will allow you more freedom and flexibility. It&#8217;s much easier to sit with an iPad in hand than trying to find space for a laptop on small table at a cafe.</p>
<p>The other part of being informed needs concentrated effort, like reading emails and doing tutorials. Emails can be done while commuting on the iPhone, but iPad will be much easier to use. Tutorials and other serious stuff will have to be done on the big screen.</p>
<p>Bottom line, the iPad has a place here and somewhat helpful.</p>
<h3>Getting connected</h3>
<p>Most of us gravitate to less phone calls and more written communication, in email, chat and various project management applications. The iPad can&#8217;t make phone calls, but can do all the rest better than an iPhone or a laptop as it&#8217;s more convenient to carry around.</p>
<p>The iPad has a place here too.</p>
<h3>Doing research and background work</h3>
<p>Must of our actual work is getting ready for work. Looking through what others have done in the related industry and finding inspirational and resource material for the job at hand. While this can be done on an iPad, it is more efficient to do it on the largest screen available to you. Also, saving files for reference needs to be done on the computer where the actual work will be done.</p>
<p>The iPad can be of help here, but will not be the primary device.</p>
<h3>Sketching and ideation</h3>
<p>It&#8217;s easier and more intuitive to do this on paper, but I imagine your designers adopting the iPad for this purpose.</p>
<p>Limited use here.</p>
<h3>Doing design work</h3>
<p>Besides the fact that iPad can&#8217;t run Adobe CS applications at the moment the screen at 1024&#215;768 isn&#8217;t suited for serious and efficient design work.</p>
<p>The iPad will not replace your big screen and computer until it has a larger version running all OS X apps.</p>
<h3>Presentation</h3>
<p>Most of us already show our designs on a laptop screen or on a projector when presenting. The iPad will be a great device to present your work especially when you&#8217;re dealing with your client on a one-on-one basis. It&#8217;s not suitable for large group of clients.</p>
<p>Showing your portfolio with the iPad&#8217;s is also very effective and cool.</p>
<p>Clearly the iPad has a great role here. It can essentially sell you and your work to clients.</p>
<h3>Recreational design related activities</h3>
<p>If you like sketching and doodling for artistic release the iPad will be of great help as it&#8217;s big enough for half serious work and small enough to carry around easily. You could of course do it with a simple pen and paper.</p>
<p>You may like reading magazines and books about design and art in general. The iPad can be helpful here too, but printed books and magazines can still be an easier and cheaper option at this point.</p>
<p>In short, the iPad is useful but not essential.</p>
<h3>Conclusion</h3>
<p>The iPad will save you time and effort in design related support activities and will play a huge role in presenting your work. It will not replace your phone, laptop or desktop. At the price of US$500 I think it&#8217;s highly recommended for designers. You can earn that money back in just one job that the iPad helped you get.</p>The post <a href="https://creativebits.org/opinion/what_does_ipad_mean_designers/">What does iPad mean for designers?</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></content:encoded>
					
		
		
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		<title>21 suggestions for a successful design career</title>
		<link>https://creativebits.org/opinion/21_suggestions_successful_design_career/</link>
		
		<dc:creator><![CDATA[Creative Bits Team]]></dc:creator>
		<pubDate>Tue, 22 Dec 2009 04:18:51 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<guid isPermaLink="false">https://www.localartistprojects.com/?p=2930</guid>

					<description><![CDATA[<p>Find the right place to gain as much experience as possible in the shortest amount of time. This may mean a small independent design studio, a large multinational or hopping jobs every 2 years depending on the available options you may have. Work somewhere that&#8217;s worthy of your time and talent. Don&#8217;t settle for any [...]</p>
The post <a href="https://creativebits.org/opinion/21_suggestions_successful_design_career/">21 suggestions for a successful design career</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="aligncenter" src="https://creativebits.org/files/success.gif" /></p>
<ol>
<li>Find the right place to gain as much experience as possible in the shortest amount of time. This may mean a small independent design studio, a large multinational or hopping jobs every 2 years depending on the available options you may have.</li>
<li>Work somewhere that&#8217;s worthy of your time and talent. Don&#8217;t settle for any job.</li>
<li>Put more effort into your job than expected and do it cheerfully.</li>
<li>Become the most positive and enthusiastic designer at your workplace.</li>
<li>Be forgiving of yourself and others. We&#8217;re humans and we make mistakes even when we only have good intentions. Don&#8217;t allow such mistakes make you lose sight of long term goals.</li>
<li>Be generous with your contributions to the team&#8217;s work. Do not try to take credit for every idea you came up with.</li>
<li>Persistence, persistence, persistence. Great work never just falls into your lap. You need to work for it, refine it, perfect it.</li>
<li>If you clearly see you&#8217;re going into the wrong direction with your strategy do not be afraid to stop and rethink everything even if it means you have to start everything from scratch.</li>
<li>Discipline yourself to save money on even a modest salary. This will give you the freedom to change jobs when things go bad and will allow you to take meaningful holidays that refresh your mind and body.</li>
<li>Commit yourself to constant improvement. Technology and the industry is developing really fast. You have to keep up.</li>
<li>Commit yourself to quality. Do not ever settle for something less than your outmost best. Perfect your work till time allows.</li>
<li>Your professional happiness isn&#8217;t based on the number of awards or how much you make, but on the relationships you have with your colleagues and clients. Treat them with respect.</li>
<li>Be loyal to your clients and your employer. It will be appreciated even by the competition.</li>
<li>Be honest with your work. Never lie or mislead the audience. If you do you will feel miserable about your profession.</li>
<li>Be a self-starter. If you identify an idea take charge and go for it.</li>
<li>Do not blame others. If you&#8217;re unhappy about something take the initiative to change instead of whining about it.</li>
<li>Be decisive even if it means you&#8217;ll sometimes be wrong. Trial and error are the best ways to experience, learn and improve.</li>
<li>Be bold and courageous with your work. When you look back on your professional life, you will regret the the things you didn&#8217;t do more than the one you did.</li>
<li>Do not overestimate the value of formal education. Many successful designers never had formal design eduction. Real work experience is more valuable than any education.</li>
<li>Eat healthy, do sports. Your mind and body are your only tools available to you. Do not abuse substances. Save them for those critical special times when you really need a boost.</li>
<li>Don&#8217;t take all advice for granted. Pick what&#8217;s useful for you. Make up your own rules and change them at your will.</li>
</ol>The post <a href="https://creativebits.org/opinion/21_suggestions_successful_design_career/">21 suggestions for a successful design career</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></content:encoded>
					
		
		
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		<title>Apple sues another company with an apple logo</title>
		<link>https://creativebits.org/opinion/apple_sues_another_company_apple_logo/</link>
		
		<dc:creator><![CDATA[Creative Bits Team]]></dc:creator>
		<pubDate>Mon, 05 Oct 2009 11:41:04 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<guid isPermaLink="false">https://www.localartistprojects.com/?p=2567</guid>

					<description><![CDATA[<p>&#160; Apple after suing the The Victoria School of Business and Technology in Canada (logo on the left) for the similarity of their logo to the Apple trademark, now decided they are going after Woolworth and their newly launched identity (logo in the middle). While the logos clearly not similar, other than showing the same [...]</p>
The post <a href="https://creativebits.org/opinion/apple_sues_another_company_apple_logo/">Apple sues another company with an apple logo</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></description>
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<p><img decoding="async" src="https://creativebits.org/files/apples.jpg" alt="apple logos" /></p>
<p>Apple after suing the The Victoria School of Business and Technology in Canada (logo on the left) for the similarity of their logo to the Apple trademark, now decided they are going after Woolworth and their newly launched identity (logo in the middle). While the logos clearly not similar, other than showing the same fruit, Apple&#8217;s problem is that Woolworth may in the future sell electronics, which may create confusion for consumers.</p>
<p>You know that I&#8217;m a huge <a href="https://creativebits.org/interview/interview_rob_janoff_designer_apple_logo/" rel="nofollow">Apple fanboy</a> and a big supporter of trademark protection. In this case however if I somebody asked my opinion (which didn&#8217;t happen) I would certainly dismiss Apple&#8217;s claim as ridiculous.</p>
<p>If we were to go down this route, literally tens of thousands of companies will have to change their logos featuring apples to make sure they will not confuse consumers in case they happen to release electronics in the future. Such practice would put a ban on the use of an important symbol carrying rich symbolism. Going further, Coca-Cola could ban the use of script type, IBM would ban anything with stripes and McDonald&#8217;s could wipe the uppercase letter M from public communication altogether.</p>
<p>I&#8217;m of course exaggerating. Also, I&#8217;m not sure about the legal background of the case. The point I want to make is that the legal boundary of trademark protection should be events up till the present. We should not allow speculations about the future into such claims, because by doing that we will limit creative work.</p>
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</div>The post <a href="https://creativebits.org/opinion/apple_sues_another_company_apple_logo/">Apple sues another company with an apple logo</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></content:encoded>
					
		
		
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		<title>America Is F*cked&#8230;&#8230;. (Graphically at least)</title>
		<link>https://creativebits.org/opinion/america_fcked_graphically_least/</link>
		
		<dc:creator><![CDATA[Creative Bits Team]]></dc:creator>
		<pubDate>Mon, 11 Aug 2008 21:02:56 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<guid isPermaLink="false">https://www.localartistprojects.com/?p=2938</guid>

					<description><![CDATA[<p>America Is F*cked&#8230;&#8230;.(Graphically at least) from Jess Gibson on Vimeo. And this applies to most parts of Europe and the Middle East and Asia as far as I can tell. What can we do!?</p>
The post <a href="https://creativebits.org/opinion/america_fcked_graphically_least/">America Is F*cked……. (Graphically at least)</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></description>
										<content:encoded><![CDATA[<p><object style="font-size: 14px; color: var(--text-color); letter-spacing: var(--text-tracking);" width="460" height="259" data-mce-fragment="1"><embed src="https://creativebits.org/moogaloop.swf" type="application/x-shockwave-flash" allowfullscreen="allowfullscreen" allowscriptaccess="always" width="460" height="259" /></object></p>
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<p><a href="http://www.vimeo.com/1465284?pg=embed&amp;sec=1465284">America Is F*cked&#8230;&#8230;.(Graphically at least)</a> from <a href="http://www.vimeo.com/user495404?pg=embed&amp;sec=1465284">Jess Gibson</a> on <a href="http://vimeo.com/?pg=embed&amp;sec=1465284">Vimeo</a>.</p>
<p>And this applies to most parts of Europe and the Middle East and Asia as far as I can tell. What can we do!?</p>
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</div>The post <a href="https://creativebits.org/opinion/america_fcked_graphically_least/">America Is F*cked……. (Graphically at least)</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></content:encoded>
					
		
		
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		<title>10 tips from an old-school designer</title>
		<link>https://creativebits.org/opinion/10_tips_from_an_old-school_designer/</link>
		
		<dc:creator><![CDATA[Creative Bits Team]]></dc:creator>
		<pubDate>Sat, 30 Jun 2007 17:07:00 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<guid isPermaLink="false">https://www.localartistprojects.com/?p=2927</guid>

					<description><![CDATA[<p>I scored my first design job when I was about 14 years old. A local T-shirt shop owner got tired of me hanging out at his place and taught me to cut color separations. Before long, I was handling layout for his customers and even doing design work on the side. I loved it. Little [...]</p>
The post <a href="https://creativebits.org/opinion/10_tips_from_an_old-school_designer/">10 tips from an old-school designer</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></description>
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<p>I scored my first design job when I was about 14 years old. A local T-shirt shop owner got tired of me hanging out at his place and taught me to cut color separations. Before long, I was handling layout for his customers and even doing design work on the side. I loved it. Little did I know then that I&#8217;d still be doing it, and still loving it nearly 30 years later.</p>
<p>I feel that I have a somewhat unique perspective on design, being that I learned good design and layout principles and techniques way before the age of desktop publishing. It used to take us weeks to do something that today takes a few hours. Still, some of the old camera tricks, color layering, overprinting and spot varnish techniques are still used in the work I do today, and it&#8217;s always fun to get a &#8220;How in the hell did you do that&#8230;&#8221; from designers in the younger, post-digital-design camp. Yeah&#8230; That&#8217;s old school, baby. <img src="https://s.w.org/images/core/emoji/16.0.1/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>Here&#8217;s a few tidbits that I&#8217;d like to pass along to those who may not remember Amberlith, Zip-A-Tone, Exacto knives, burnishers and airbrushes that actually clogged. Some technical, some practical, some just common sense.</p>
<p><strong>1. Unplug from time to time.</strong><br />
Get away from the computer and draw, paint, make something or take some photos. Do this often. It will keep you sharp. The computer is arguably the most useful tool to designers nowadays, but in contrast, we&#8217;ve managed to design beautiful things for thousands of years without them. I&#8217;ve noticed a recent surge in the &#8220;lo-fi&#8221; approach to many international campaigns as of late and less dependence on beveled edges and literally everything throwing a drop shadow. If you sit in front of a monitor and design, try a sketchbook instead. Trust me on this. Good stuff happens.</p>
<p><strong>2. Play with Ink.</strong><br />
I believe that spot color has been sold short by the design community as a whole. Maybe it&#8217;s just easier to go 4-color on every print job, but it takes a bit of understanding of how inks work before you can really be bold and start breaking the rules a bit and try something different. Try talking your client into a 2-color plus metallic and a spot varnish. Printers live for this kind of stuff.</p>
<p><strong>3. Turn Down Some Work. It&#8217;s ok.</strong><br />
Every job you accept for each client you have sets precedence for the next job they might offer you. Really&#8230; there are clients that you might should send to your competitor. You&#8217;re thinking of them right now, aren&#8217;t you? When I first started freelancing, I took everything that came in. Today, I&#8217;m somewhat selective and I enjoy my work more. Turning down work that may be &#8220;not-so-appealing&#8221; is quite refreshing. Especially if it&#8217;s a rush-job.</p>
<p><strong>4. Keep Learning.</strong><br />
Set aside some time to just learn. Maybe new software, new techniques, watch some tutorials, or read some industry publications. Take the day off and just soak it all in. Try your hand at an art form that you&#8217;ve never considered. It&#8217;s all about expanding your horizons and sharpening your skills. So turn off the phone and re-read that manual. You just might learn something new.</p>
<p><strong>5. Be cool to work with.</strong><br />
All work and no play makes Jack a dull boy. Most of my clients are stuck in corporate offices or a cubicle somewhere and although it&#8217;s good to keep a professional attitude, designing should be fun. I learned at an early age that artists are generally expected to be a bit weird, and it doesn&#8217;t hurt to oblige this notion from time to time. If you can make a simple project exciting for someone stuck in a cubicle, your number will be on their speed-dial.</p>
<p><strong>6. Educate your clients.</strong><br />
I always get a kick out of reading &#8220;stupid client&#8221; stories. We&#8217;ve all had them. But don&#8217;t forget that it only takes a minute or two to explain what&#8217;s what to someone who may not completely understand. Your clients should know enough about the processes we go through to make their work look good so that when the bill arrives, they understand what they are paying for. Many times, clients make stupid assumptions because they simply don&#8217;t understand. This doesn&#8217;t make them stupid, just uneducated. So try and explain things. If they won&#8217;t listen, then you can call them stupid with assurance.</p>
<p><strong>7. Fail Forward.</strong><br />
Try something new and screw it up with grace. Most everything that we have today is a direct-result of miserable failure and new attempts. From the electric light, to open-source software, it&#8217;s all been trial and error. So don&#8217;t be intimidated to try something different just because you might fail. Chances are that you will, and if so, try again.</p>
<p><strong>8. Handle your business.</strong><br />
We creative types tend to let the business aspect of what we do slide a bit more than we should. Speaking for myself, I&#8217;d much rather be slinging ink or splitting pixels than composing invoices and paying bills. Today, much of my business practices are automated simply because I hate doing that stuff. But I would encourage you to take time daily to check on the books, your schedule, and keep your business in order. Benjamin Franklin, who also had a passion for slinging ink, once said, &#8220;Drive thy business; let it not drive thee.&#8221; Enough said.</p>
<p><strong>9. Go out in the &#8220;Big Room.&#8221;</strong><br />
You know&#8230; The one with the trees and clouds and other people in it. I admit, I&#8217;m bad about this one. I&#8217;ve gone for days without leaving the studio and weeks on-end without interacting with strangers. Let&#8217;s face it. Most design work is a solitary task, but it does the spirit good to get out and see if anything has changed since the last time you went out.</p>
<p><strong>10. Pass it on.</strong><br />
Ten years from now, you&#8217;ll (hopefully) be wiser than you are right now. And if this is the case, pass it on. I have no idea where that old screen printer from my youth is, but I shudder to think where I&#8217;d be today if he hadn&#8217;t taken the time to teach me what he knew. He sparked a lifetime career in less than 30 minutes, and who knows? Maybe you can do the same.</p>
<p>So remember as you tear into your new copy of Creative Suite 3&#8230; One day, all of this will be old-school. And that&#8217;s not so bad after all.</p>
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<p>Terrell Thornhill</p>
<p><a class="bb-url" href="http://www.e-zign.com/" rel="nofollow">e-zign Design Group</a></p>
</div>The post <a href="https://creativebits.org/opinion/10_tips_from_an_old-school_designer/">10 tips from an old-school designer</a> first appeared on <a href="https://creativebits.org">Creative Bits</a>.]]></content:encoded>
					
		
		
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